So I received a comment about one reader’s disappointment. Apparently, I give them a little excitement at one point. But I couldn’t do that last week. Not how…I really…responding like…my….
I need to be real with you all for a moment.
I do these quick reviews because when I did more traditional ones, I was burned out trying to put a bunch of empty, fluffy, praises out. I had a lot of content coming in every week and wasn’t sure I could effectively put out a timely review every time. Even one-a-day got to be too much. All for stuff I wasn’t getting paid for, brought little traffic, and was thinning my enthusiasm.
So for my mental health’s sake, I had to put in the key points of what I liked. And only that general feeling. Anything too specific just didn’t fill me with passion.
Nowadays, I also have to deal with a full-time job with unordinary hours and work days. So I won’t always be able to do things consistently.
I’m sorry that I can’t always meet people’s expectations, but I have my limits and need to work within them.
Fate: The Winx Club Vol. 2: Big emotional breakthroughs lead to some of the most character defining moments. 9/10 More in a full post.
Flash Gordon #9: A big surprise no one could see coming centered on emotional reflection. Basically asking everyone why they love Flash Gordon. 9/10
Gatchaman: Only One Earth #4: A big payoff where each blow is heavy with the stakes. Where a minor character is made memorable as the best reflection for the franchise. 9/10
Past Time #2: Like a decent character defining moment in a sports biopic. But it doesn’t say that much. At least there’s some great presentation when it comes to selling the feeling baseball can give. Blank spaces and panels without borders to focus on the moment. Not to mention the raw energy about the clashes between players without actually touching anybody. 7.5/10
Dick Tracy #10: What’s so great about this arc’s finale? Not the twist ending, but a glimpse of how Tracy could’ve ended up like the villain. All the while leaving some big anticipation going forward. 8.5/10
The Theory of K.O. Vol. 1: Cool visuals, fights, and sense of narrative weight thrown around. Characters are entertaining, especially when it comes to distinct dialogue and little moments. But the world building kind of disrupts the pace by a bit. It feels too out there, like it’s trying to be two different things without much cohesion. 7.5/10